Level 4 visual
Learn
Code
Repeat
Learning Objectives
- to understand how block coding at level 2 works.
- to create an animation and a conditional action.
Learning Outcomes
All children will: create a simple animation of a sprite.
Most children will: animate a second sprite and make the sprites "speak"
Some children will: experiment and make their own animations and interactions.
Cross curricular links:
Maths - position and direction.
Vocabulary
? ( see glossary ).
Resources
Template: j2e.com/code/template4
Example: j2e.com/code/example4
Video: just2easy.com/vids/j2code/video4
Introduction
Recap the work done in lesson 3 then show example4. Load template4. Show children how to make the sprite move and animate (use the repeat, move forward and switch costume to next blocks ). Explain how to select the different sprites to add code to each one (refer to video).
Main Activities
Load the template.
Task 1- children experiment with making the sprite move and animate.
Stop the class to discuss any problems.
Task 2- get the second sprite to move and animate so that the two sprites collide.
Add in a "say" block
Challenges
Try some different actions when the sprites touch. Experiment with new backgrounds and animations. Try to make the sprite say something as its mouth opens like in the example.
Follow up lesson(s)
Allow children to gradually use more level2 blocks. (see examples 4A, 4B, 4C)
Children can be encouraged to continue to experiment by accessing Visual at home.
Schools with access to the Just2easy ToolSuite may choose to blog some work.
Assessment
Self and peer assessment - pupils can work with a partner to review, and help correct their code (debug).
Lesson 4-visual level 2